Regarding the AI, they rely just on giving cheats to the computer.
This means that either Creative Assembly don´t have a QA department or they are aware of the bugs but they don´t give a shxx. It is needed just 5 minutes of play to start finding bugs. Programmers should be ashamed of this game. It is like a platform game without a working collision detection. It is unbelievable that after so many years and so many games, total war games are still without a proper AI.
Total war games have become one of the worst strategy series for the PC. Not only because the bugs, but also user interface, game dynamics, artificial intelligence. If you buy this game, you are only encouraging CA to produce more garbage games. Creative Assembly really hit rock-bottom with this title. When I purchased this game I felt I had been cheated by Creative Assembly and I am still bitter about it even now, years later.
That does not change the fact that this game was unfinished software when released and remains a bug-infested crapfest to this day. Yes, I am aware some of these issues have been resolved. I could go on and on, but I will spare you. The AI has trouble moving troops around the battlefields and forts. The people who bought this game know what's up. Have a look at the difference between the critic score and the user score.
I reviewed this game when it first came out, but the review has mysteriously disappeared, so here is a new review! :) Ignore the reviews by professional critics, they are paid to give positive reviews.
PS.I reviewed this game when it first came out, but the review has mysteriously disappeared, so here is a new review! :) Ignore the reviews by professional critics, they are paid to give positive reviews. The battles in Medieval and Medieval 2 are still today second to none! In the end, after the novelty of musket-fire wears thin I think I'll be heading back to M2:TW or even the original Medieval:TW. Overall, it feels like the game was "rushed" through development. The AI seems "dumber" than in previous titles.Ĩ. I'm feeling like they spent more time ADDING the naval battles to EMPIRE and less time perfecting the land battles.ħ. The naval battles "feel" like they're part of a different game. Not sure if it's just that the sword and spear-combat seem more VISCERAL than muskets?Ħ. I'm finding the battles somewhat LESS satisfying than the previous TW series. The campaign-map does "stutter" now and then, but that's no biggieĥ. The load-times are BLAZING FAST (at least on my machine)Ĥ. The MP matchmaking (NAT-T etc.) works beautifully.ģ. (needless to say I have a kickass internet connection! hehe)Ģ. I got the entire thing via STEAM on release-night/day (March 4th) in just over 2 hrs. I suspect the game will follow in the footsteps of M2TW: a year's worth of patches combined with some heavy modding to make the game as enjoyable as it should be.ġ. I would think this would be common sense for game companies, especially in these tough economic times.īesides that annoying issue, ETW does seem to be another buggy entry. I am firmly in Stardock/Ironclad's boat: games should be made to run with quality graphics on mid-range systems.
Whenever they release a new TW, they always blow the minimum specs out of the water. I can run the game on medium just fine, but like you, I am miffed that ETW requires a practically brand new rig/graphics card to run at high or better (I can run M2TW on high or better). I can't even start the land battle without it freezing on me two seconds in. This is sad too, because I loved all the Total War games, but this game is just unplayable for me. Worse still, after a few tries and getting it to the worse settings possible and waiting almost ten minutes on the load to the tutorials, I found the graphics to look like shogun total war with the performance of a next-gen fps. I can have a maxed graphics game of Medieval 2 run perfectly, yet I can't even apply a graphics change to this game without it freezing. You have to have steam running.even for the demo.